THIS POSITION IS IN BROSSARD (SOUTH SHORE).
The employee will contribute to the development of a voxel-based engine. May write code for voxelization, iso-contouring, distance fields, mesh optimization, voxel filtering, definition of natural objects as field functions.
1) 5+ years of C++
2) 2+ OpenGL or DirectX
With these technical skills:
Linear Algebra Bonus: Graphics programming OpenGL CUDA OpenCL